/*
 *  $Id: BlazingOne.cs 1051 2010-05-18 22:10:41Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008-2009 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Fire.Creatures {
    public class BlazingOne: CreatureCard {
        public BlazingOne(): base("001_f_c_blazing_one") {
            Level = CompleteLevel.ReadyForTest;
            Element = ElementType.Fire;
            Value = 100;
            Damage = 3;
            Health = 5;
            AddManaCost(ElementType.Fire, 3);
        }
        public override void SetNaturalAffects(ICollector<Affect> affects) {
            affects.Add(new Affects.Scorch(1)); 
        }
        public override void SetAbilities(ICollector<AbilityCard> abilities) {
            abilities.Add<Abilities.SoulTrap>();
            abilities.Add<Abilities.LiftUp>();
        }
    }
}
